为游戏爱好者定制的卫衣男头该怎么画?我们将“卫衣男头”与“极客”元素相结合,重点放在细节上,例如卫衣上的像素图案和手中的游戏手柄。为了使它看起来像一个精致的手办模型,我们采用“chibi”和“Pop Mart style”来确定角色比例。在技术渲染上,使用“射线追踪”和“Octane渲染”来确保光线的真实感,凸显卫衣的粘土材质。要求“全身站立”姿态,并采用“粉彩色彩”突出极客的可爱感。背景必须是“纯色背景”,提供一个干净的展示空间。
A chibi geek boy, standing full body, wearing a grey hooded sweatshirt with retro pixel art patterns, headphones over his ears, holding a giant retro game controller. This illustration adheres to the blind box aesthetic and Pop Mart style, emphasizing cute features and smooth clay material textures. We require high detail using an 8k resolution output, achieved through advanced 3D render techniques like C4D and Octane render. Soft studio lighting is essential to highlight the pastel colors used on the character. The composition must be simple, featuring a completely empty, clean, solid color background, utilizing ray tracing for excellent light interaction.
A chibi geek boy, standing full body, wearing a grey hooded sweatshirt with retro pixel art patterns, headphones over his ears, holding a giant retro game controller. This illustration adheres to the blind box aesthetic and Pop Mart style, emphasizing cute features and smooth clay material textures. We require high detail using an 8k resolution output, achieved through advanced 3D render techniques like C4D and Octane render. Soft studio lighting is essential to highlight the pastel colors used on the character. The composition must be simple, featuring a completely empty, clean, solid color background, utilizing ray tracing for excellent light interaction.
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